miércoles, 12 de septiembre de 2018
Coup - Juguete (Indie Boards & Cards IBCCOU1) (versión en inglés)
Coup - Juguete (Indie Boards & Cards IBCCOU1) (versión en inglés) [Juguete]
Duke: Take three coins from the treasury. Block someone from taking foreign aid.,Assassin: Pay three coins and try to assassinate another player's character.,Contessa: Block an assassination attempt.,Captain: Take two coins from another player, or block someone from stealing coins from you.,Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.The last player to still have influence that is, a face-down character wins the game!
Indie Boards and Cards "COU1IBC" IBCCOU1 Coup Card Game [Toy]
Manipulate, bluff and bribe your way to power.,Recommended Ages: 9+,2 to 6 Players,15 Minute Playing Time,Manufacturer: Indie Boards and Cards
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence that is, a face-down character wins the game!
The Resistance: Coup [importato da UK] [Giocattolo]
Duke: Take three coins from the treasury. Block someone from taking foreign aid.,Assassin: Pay three coins and try to assassinate another player's character.,Contessa: Block an assassination attempt.,Captain: Take two coins from another player, or block someone from stealing coins from you.,Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence that is, a face-down character wins the game!
Jeu de carte : Coup [Toy]
Age: A partir de 10 ans,Pour 2 - 6 joueurs,Durée: environ 15 minutes,Fabricant: Indie Boards & Cartes,15 cartes personnages (trois chacun de Duc, Assassin, Capitaine, Ambassadeur, Contesse), 6 cartes de synthèse, 50 pièces de monnaie, les règles
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.The last player to still have influence that is, a face-down character wins the game!
Coup, das Kartenspiel [Toy]
Alter: ab 10 Jahren,Für 2 - 6 Spieler,Spielzeit: ca. 15 Minuten,Hersteller: Indie Boards & Cards
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.The last player to still have influence that is, a face-down character wins the game!
Coup Card Game (The Resistance Universe) [Toy]
Ages 10 and up,For 2 to 6 players,Playable in 15 minutes
A stand-alone card game set in the universe of The Resistance.
In a future where the government is run for profit, all but a privileged few live lives of poverty and desperation. The Resistance rises out of these oppressed masses in revolt and throws the government into chaos. To take command, you must destroy the influence of your rivals and drive them into exile. Only one can survive.
Coup is a game of bluff and deception set in The Resistance universe for 2-6 players with a 15 minute play time.
Indie Boards & Cards Coup (The Dystopian Universe) [Toy]
Ages 10 and up,For 2 to 6 players,Playable in 15 minutes
In the not too distant future, the government is run for profit by a new "royal class" of multi-national CEOs. Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation.Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power. To be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.
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